PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
30.89
13.50 %

K/D Ratio
.82
66.30 %

Total Kills
14
100.00 %

Kills/Min
.71
20.41 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
17
100.00 %

Assists
2
99.99 %

Accuracy
30.2 %
0.92 %

Headshot %
28.6 %
0.01 %

Objectives
4
99.96 %

Distance
2km
3.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
|
Advisor
|
|
Marksman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 10 | 1.481 | 57 | 21 | 36.8 % | 3 | 30.0 % | ||
|
MK18 | 4 | 0.764 | 82 | 13 | 15.9 % | 1 | 25.0 % | ||
|
M110 SASS | 1 | 0.594 | 7 | 6 | 85.7 % | 0 | 0.0 % | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
PF940 | 0 | 0 | 3 | 2 | 66.7 % | 0 | 0 |
Recent Matches
Checkpoint
Tell
0 K/D
0/1 Rounds
Checkpoint
Trainyard
3 K/D
0/2 Rounds
Checkpoint
Precinct
7.8 K/D
0/2 Rounds
Checkpoint
Town
18 K/D
1/1 Rounds
Checkpoint
Tell
8.33 K/D
0/3 Rounds
Checkpoint
Lastlight
6 K/D
0/2 Rounds
Checkpoint
Trainyard
3 K/D
0/2 Rounds
Checkpoint
Farmhouse
2.5 K/D
0/2 Rounds
Checkpoint
Town
12.5 K/D
0/1 Rounds
Checkpoint
Trainyard
9.33 K/D
0/1 Rounds
Assaulter
Advisor
Marksman