PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
11.71
76.23 %

K/D Ratio
.28
99.87 %

Total Kills
7
100.00 %

Kills/Min
.23
98.25 %

Win Rate
25 %
91.64 %

Matches Won
2
100.00 %

Deaths
25
100.00 %

Assists
2
99.99 %

Accuracy
18.3 %
21.05 %

Headshot %
0.0 %
100.00 %

Objectives
1
100.00 %

Distance
2km
2.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
|
Rifleman
|
|
Assaulter
|
|
Advisor
|
|
Breacher
|
|
Marksman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
F2000TAC | 3 | 1.059 | 97 | 19 | 19.6 % | 0 | 0.0 % | ||
|
P90 | 2 | 0.833 | 86 | 26 | 30.2 % | 0 | 0.0 % | ||
|
MDR | 1 | 0.244 | 61 | 3 | 4.9 % | 0 | 0.0 % | ||
|
AKM | 1 | 0.698 | 14 | 2 | 14.3 % | 0 | 0.0 % | ||
|
MP7 | 1 | 0.723 | 37 | 4 | 10.8 % | 0 | 0.0 % | ||
|
M110 SASS | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Canyon
36 K/D
1/1 Rounds
Checkpoint
Oilfield
18 K/D
1/1 Rounds
Checkpoint
Powerplant
16.5 K/D
1/1 Rounds
Checkpoint
Tell
25 K/D
0/3 Rounds
Checkpoint
Trainyard
12 K/D
0/1 Rounds
Checkpoint
Farmhouse
8 K/D
1/1 Rounds
Checkpoint
Town
0 K/D
0/1 Rounds
Checkpoint
Compound
12 K/D
0/2 Rounds
Checkpoint
Farmhouse
13 K/D
1/1 Rounds
Checkpoint
Precinct
25 K/D
1/1 Rounds
Fragger
Rifleman
Assaulter
Advisor
Breacher
Marksman