PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
17.8
41.95 %

K/D Ratio
.5
96.09 %

Total Kills
16
100.00 %

Kills/Min
.44
68.54 %

Win Rate
20 %
97.64 %

Matches Won
1
100.00 %

Deaths
32
100.00 %

Assists
0
100.00 %

Accuracy
17.7 %
24.25 %

Headshot %
0.0 %
100.00 %

Objectives
3
99.97 %

Distance
5km
6.6 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
|
Rifleman
|
|
Assaulter
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AUG A3 | 9 | 1.034 | 134 | 25 | 18.7 % | 0 | 0.0 % | ||
|
M16A4 | 4 | 0.379 | 65 | 15 | 23.1 % | 0 | 0.0 % | ||
|
M16A2 | 2 | 0.299 | 75 | 8 | 10.7 % | 0 | 0.0 % | ||
|
M4A1 | 1 | 0.896 | 7 | 2 | 28.6 % | 0 | 0.0 % | ||
|
Makarov | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 | ||
|
Kukri | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Combat Knife | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Farmhouse
15.17 K/D
0/3 Rounds
Checkpoint
Lastlight
4 K/D
0/1 Rounds
Checkpoint
Buhriz
46 K/D
1/1 Rounds
Checkpoint
Sinjar
37.5 K/D
1/1 Rounds
Checkpoint
Citadel
4.5 K/D
0/3 Rounds
Checkpoint
Buhriz
13.5 K/D
1/3 Rounds
Checkpoint
Town
15.25 K/D
1/1 Rounds
Checkpoint
Farmhouse
11 K/D
1/2 Rounds
Checkpoint
Lastlight
20.25 K/D
1/2 Rounds
Checkpoint
Gap
4.33 K/D
0/3 Rounds
Fragger
Rifleman
Assaulter