PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
4.24
99.83 %

K/D Ratio
.8
69.48 %

Total Kills
4
100.00 %

Kills/Min
.26
96.87 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
5
100.00 %

Assists
1
99.99 %

Accuracy
42.9 %
0.12 %

Headshot %
50.0 %
0.00 %

Objectives
0
100.00 %

Distance
1km
3.9 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Marksman
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
L96A1 | 3 | 0.534 | 6 | 4 | 66.7 % | 2 | 66.7 % | ||
|
M16A4 | 1 | 0.215 | 8 | 2 | 25.0 % | 0 | 0.0 % | ||
|
Browning HP | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
4
Town
Best K/D
0.8
Town
Highest Score
65
Town
Most Headshots
2
Town
Most Objectives
0
Town
Recent Matches
Checkpoint
Tell
27 K/D
0/3 Rounds
Checkpoint
Buhriz
29 K/D
1/2 Rounds
Checkpoint
Lastlight
43.5 K/D
1/2 Rounds
Checkpoint
Farmhouse
20.5 K/D
1/1 Rounds
Checkpoint
Gap
15.8 K/D
0/2 Rounds
Checkpoint
Town
17 K/D
1/3 Rounds
Checkpoint
Town
0 K/D
1/1 Rounds
Checkpoint
Forest
14.8 K/D
0/2 Rounds
Checkpoint
Buhriz
64 K/D
1/2 Rounds
Checkpoint
Hold
31 K/D
1/1 Rounds
Marksman
Rifleman