PUSH
PENDING
— — —
Unclassified
DOMINATION
Provisional
UNRANKED
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
23.74
24.93 %

K/D Ratio
.52
95.00 %

Total Kills
12
100.00 %

Kills/Min
.33
90.15 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
23
100.00 %

Assists
0
100.00 %

Accuracy
8.4 %
92.88 %

Headshot %
8.3 %
97.47 %

Objectives
5
99.95 %

Distance
4km
4.9 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Gunner
|
|
Marksman
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A2 | 7 | 1.173 | 67 | 12 | 17.9 % | 0 | 0.0 % | ||
|
M250 | 4 | 0.475 | 119 | 6 | 5.0 % | 1 | 25.0 % | ||
|
M16A4 | 1 | 0.138 | 28 | 2 | 7.1 % | 0 | 0.0 % | ||
|
FAMAS F1 | 0 | 0 | 15 | 0 | 0.0 % | 0 | 0 | ||
|
SVD | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M2HB | 0 | 0 | 20 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Most Kills
8
Town
Best K/D
0.89
Town
Highest Score
740
Powerplant
Most Headshots
1
Powerplant
Best Accuracy
12.2 %
Town
Most Objectives
5
Powerplant
Recent Matches
Checkpoint
Precinct
33.5 K/D
1/2 Rounds
Checkpoint
Trainyard
15.5 K/D
1/1 Rounds
Checkpoint
Town
5.43 K/D
1/1 Rounds
Checkpoint
Prison
0 K/D
0/1 Rounds
Checkpoint
Sinjar
13.67 K/D
1/1 Rounds
Checkpoint
Gap
10.86 K/D
0/3 Rounds
Checkpoint
Town
34.5 K/D
1/2 Rounds
Checkpoint
Tell
21 K/D
0/3 Rounds
Checkpoint
Tell
12.86 K/D
0/3 Rounds
Checkpoint
Farmhouse
1.5 K/D
0/2 Rounds
Rifleman
Gunner
Marksman
Breacher