PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
65.27
0.37 %

K/D Ratio
1.14
30.59 %

Total Kills
25
100.00 %

Kills/Min
1.11
2.63 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
22
100.00 %

Assists
1
99.99 %

Accuracy
21.9 %
7.93 %

Headshot %
12.0 %
66.28 %

Objectives
6
99.95 %

Distance
4km
8.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
|
Advisor
|
|
Assaulter
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
Alpha AK | 24 | 1.264 | 283 | 61 | 21.6 % | 3 | 12.5 % | ||
|
M4A1 | 1 | 1.463 | 5 | 2 | 40.0 % | 0 | 0.0 % | ||
|
Makarov | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Lastlight
0 K/D
0/1 Rounds
Checkpoint
Farmhouse
12 K/D
0/1 Rounds
Checkpoint
Compound
14.67 K/D
0/3 Rounds
Checkpoint
Town
0 K/D
0/1 Rounds
Checkpoint
Town
10 K/D
0/1 Rounds
Checkpoint
Citadel
0 K/D
0/1 Rounds
Checkpoint
Gap
0 K/D
0/1 Rounds
Checkpoint
Compound
0 K/D
0/1 Rounds
Checkpoint
Tell
11.25 K/D
0/1 Rounds
Checkpoint
Prison
11 K/D
0/3 Rounds
Fragger
Advisor
Assaulter