PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
34.74
9.57 %

K/D Ratio
5.88
0.00 %

Total Kills
47
100.00 %

Kills/Min
1.8
0.04 %

Win Rate
50 %
6.26 %

Matches Won
1
100.00 %

Deaths
8
100.00 %

Assists
2
99.99 %

Accuracy
19.5 %
15.10 %

Headshot %
19.1 %
1.22 %

Objectives
2
99.98 %

Distance
3km
4.6 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
QBZ-97 | 46 | 2.058 | 498 | 98 | 19.7 % | 9 | 19.6 % | ||
|
AUG A3 | 1 | 0.741 | 14 | 2 | 14.3 % | 0 | 0.0 % |
Recent Matches
Hardcorecheckpoint
Precinct
3.5 K/D
0/1 Rounds
Hardcorecheckpoint
Powerplant
12.67 K/D
1/2 Rounds
Checkpoint
Trainyard
60.2 K/D
0/3 Rounds
Checkpoint
Farmhouse
26.25 K/D
1/1 Rounds
Checkpoint
Tell
12 K/D
0/1 Rounds
Checkpoint
Buhriz
26 K/D
0/1 Rounds
Checkpoint
Tell
57.2 K/D
0/3 Rounds
Checkpoint
Lastlight
48.75 K/D
0/2 Rounds
Hardcorecheckpoint
Lastlight
3 K/D
0/1 Rounds
Hardcorecheckpoint
Farmhouse
12.5 K/D
1/1 Rounds
Rifleman