PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
22.88
27.12 %

K/D Ratio
1.33
16.60 %

Total Kills
100
100.00 %

Kills/Min
.77
16.28 %

Win Rate
13 %
99.83 %

Matches Won
1
100.00 %

Deaths
75
100.00 %

Assists
6
99.98 %

Accuracy
24.1 %
4.48 %

Headshot %
11.0 %
79.75 %

Objectives
10
99.89 %

Distance
17km
7.8 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Commander
|
|
Sharpshooter-Bolt
|
|
Breacher
|
|
Marksman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M24 | 22 | 0.866 | 50 | 24 | 48.0 % | 2 | 9.1 % | ||
|
Mosin-Nagant | 10 | 1.542 | 19 | 11 | 57.9 % | 1 | 10.0 % | ||
|
FAMAS F1 | 9 | 0.677 | 134 | 23 | 17.2 % | 0 | 0.0 % | ||
|
G3A3 | 9 | 1.118 | 133 | 15 | 11.3 % | 1 | 11.1 % | ||
|
TOZ-194 | 8 | 0.906 | 22 | 19 | 86.4 % | 0 | 0.0 % | ||
|
AK-74 | 8 | 0.553 | 165 | 23 | 13.9 % | 3 | 37.5 % | ||
|
SVD | 7 | 1.228 | 35 | 11 | 31.4 % | 2 | 28.6 % | ||
|
M2HB | 3 | 0.818 | 336 | 3 | 0.9 % | 1 | 33.3 % | ||
|
AKM | 3 | 1.176 | 80 | 7 | 8.8 % | 0 | 0.0 % | ||
|
M4A1 | 2 | 0.87 | 48 | 6 | 12.5 % | 1 | 50.0 % | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Insurgent Binoculars | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Molotov | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Makarov | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Welrod | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AN-M14 Incendiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
IED (Cache) | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
IED Detonator | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Security Binoculars | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Kukri | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
25
Precinct
Best K/D
1.83
Canyon
Highest Score
800
Precinct
Most Headshots
3
Lastlight
Best Accuracy
19.0 %
Lastlight
Most Objectives
5
Precinct
Recent Matches
Checkpoint
Canyon
0 K/D
0/1 Rounds
Checkpoint
Mountain
30.5 K/D
1/1 Rounds
Checkpoint
Farmhouse
0 K/D
0/1 Rounds
Checkpoint
Gap
6.83 K/D
0/1 Rounds
Checkpoint
Prison
0 K/D
0/1 Rounds
Checkpoint
Powerplant
70 K/D
1/1 Rounds
Checkpoint
Precinct
25 K/D
1/1 Rounds
Frontline
Lastlight
1.17 K/D
1/2 Rounds
Frontline
Town
1.23 K/D
0/2 Rounds
Push
Powerplant
0 K/D
0/1 Rounds
Commander
Sharpshooter-Bolt
Breacher
Marksman