PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
9.16
91.14 %

K/D Ratio
.33
99.65 %

Total Kills
2
100.00 %

Kills/Min
.11
99.97 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
6
100.00 %

Assists
2
99.99 %

Accuracy
13.2 %
60.47 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
1km
3.2 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
FAL | 2 | 0.167 | 38 | 5 | 13.2 % | 0 | 0.0 % | ||
|
AKM | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AS Val | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Survival
Hold
6.25 K/D
0/2 Rounds
Survival
Hold
5 K/D
1/1 Rounds
Checkpoint
Oilfield
159 K/D
1/1 Rounds
Checkpoint
Trainyard
44 K/D
1/1 Rounds
Checkpoint
Gap
55.5 K/D
1/1 Rounds
Checkpoint
Town
81.5 K/D
1/1 Rounds
Checkpoint
Lastlight
116.5 K/D
1/2 Rounds
Checkpoint
Precinct
47 K/D
1/1 Rounds
Checkpoint
Farmhouse
23 K/D
1/1 Rounds
Checkpoint
Tell
93 K/D
1/1 Rounds
Rifleman
Breacher