PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
28.49
17.12 %

K/D Ratio
.62
88.65 %

Total Kills
8
100.00 %

Kills/Min
.36
85.79 %

Win Rate
67 %
0.29 %

Matches Won
2
100.00 %

Deaths
13
100.00 %

Assists
1
100.00 %

Accuracy
6.3 %
98.44 %

Headshot %
12.5 %
57.66 %

Objectives
3
99.97 %

Distance
3km
5.3 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
Tavor 7 | 4 | 0.502 | 93 | 5 | 5.4 % | 0 | 0.0 % | ||
|
AS Val | 3 | 0.503 | 162 | 9 | 5.6 % | 1 | 33.3 % | ||
|
M4A1 | 1 | 0.541 | 10 | 3 | 30.0 % | 0 | 0.0 % | ||
|
G36K | 0 | 0 | 2 | 0 | 0.0 % | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Welrod | 0 | 0 | 5 | 0 | 0.0 % | 0 | 0 | ||
|
Combat Knife | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Buhriz
3 K/D
0/1 Rounds
Checkpoint
Powerplant
0 K/D
0/1 Rounds
Checkpoint
Canyon
51 K/D
1/1 Rounds
Checkpoint
Trainyard
0 K/D
0/2 Rounds
Checkpoint
Town
7.38 K/D
0/3 Rounds
Checkpoint
Canyon
0 K/D
0/1 Rounds
Checkpoint
Forest
2 K/D
0/1 Rounds
Checkpoint
Canyon
0 K/D
0/1 Rounds
Checkpoint
Gap
3 K/D
0/1 Rounds
Checkpoint
Compound
0 K/D
0/1 Rounds
Fragger