PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
15.91
50.58 %

K/D Ratio
1.27
20.60 %

Total Kills
19
100.00 %

Kills/Min
.79
14.59 %

Win Rate
33 %
64.78 %

Matches Won
1
100.00 %

Deaths
15
100.00 %

Assists
0
100.00 %

Accuracy
17.7 %
24.57 %

Headshot %
26.3 %
0.01 %

Objectives
1
100.00 %

Distance
2km
5.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
MDR | 17 | 0.825 | 163 | 28 | 17.2 % | 4 | 23.5 % | ||
|
M16A4 | 2 | 1.622 | 18 | 4 | 22.2 % | 1 | 50.0 % |
Recent Matches
Checkpoint
Trainyard
25 K/D
0/2 Rounds
Checkpoint
Town
36 K/D
1/1 Rounds
Checkpoint
Gap
0 K/D
0/1 Rounds
Checkpoint
Bab
5.5 K/D
0/3 Rounds
Checkpoint
Lastlight
14 K/D
0/1 Rounds
Checkpoint
Gap
12.75 K/D
0/2 Rounds
Checkpoint
Town
22.5 K/D
1/1 Rounds
Checkpoint
Canyon
0 K/D
0/1 Rounds
Checkpoint
Lastlight
14.5 K/D
1/1 Rounds
Checkpoint
Ministry
19 K/D
1/1 Rounds
Assaulter