PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
13.56
0.00 %

K/D Ratio
.64
0.00 %

Total Kills
119
0.00 %

Kills/Min
.39
0.00 %

Win Rate
50 %
0.00 %

Matches Won
11
0.00 %

Deaths
186
0.00 %

Assists
21
0.00 %

Accuracy
12.4 %
0.00 %

Headshot %
14.3 %
0.00 %

Objectives
11
0.00 %

Distance
40km
7.6 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Fragger
|
|
Observer
|
|
Breacher
|
|
Advisor
|
|
Marksman
|
|
Demolitions
|
|
Commander
|
|
Gunner
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
MP5A5 | 35 | 0.697 | 900 | 90 | 10.0 % | 5 | 14.3 % | ||
|
M4A1 | 18 | 0.349 | 381 | 47 | 12.3 % | 5 | 27.8 % | ||
|
AKM | 11 | 0.238 | 345 | 49 | 14.2 % | 1 | 9.1 % | ||
|
MK18 | 6 | 0.418 | 149 | 13 | 8.7 % | 0 | 0.0 % | ||
|
AK-74 | 6 | 0.5 | 101 | 17 | 16.8 % | 1 | 16.7 % | ||
|
M870 | 5 | 0.324 | 19 | 17 | 89.5 % | 0 | 0.0 % | ||
|
Alpha AK | 5 | 0.475 | 80 | 12 | 15.0 % | 1 | 20.0 % | ||
|
MP5A2 | 5 | 0.408 | 122 | 12 | 9.8 % | 2 | 40.0 % | ||
|
M110 SASS | 4 | 0.195 | 45 | 9 | 20.0 % | 1 | 25.0 % | ||
|
M16A4 | 1 | 0.287 | 13 | 3 | 23.1 % | 0 | 0.0 % | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Kukri | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Combat Knife | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
PKM | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
SVD | 0 | 0 | 2 | 0 | 0.0 % | 0 | 0 | ||
|
SKS | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
DShK | 0 | 0 | 103 | 1 | 1.0 % | 0 | 0 | ||
|
Insurgent Binoculars | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Makarov | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Tariq | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
RPG-7 | 0 | 0 | 3 | 0 | 0.0 % | 0 | 0 | ||
|
G3A3 | 0 | 0 | 3 | 0 | 0.0 % | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Security Binoculars | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
TOZ-194 | 0 | 0 | 3 | 0 | 0.0 % | 0 | 0 |
Recent Matches
Checkpoint
Hold
5.75 K/D
1/2 Rounds
Checkpoint
Hold
9 K/D
0/3 Rounds
Checkpoint
Gap
9 K/D
0/2 Rounds
Checkpoint
Lastlight
47 K/D
1/1 Rounds
Checkpoint
Sinjar
16 K/D
0/1 Rounds
Checkpoint
Powerplant
10 K/D
0/1 Rounds
Checkpoint
Compound
105 K/D
1/1 Rounds
Checkpoint
Mountain
14.17 K/D
1/2 Rounds
Checkpoint
Canyon
11.67 K/D
1/1 Rounds
Checkpoint
Precinct
4 K/D
0/3 Rounds
Rifleman
Fragger
Observer
Breacher
Advisor
Marksman
Demolitions
Commander
Gunner