PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
2.44
99.99 %

K/D Ratio
.8
69.25 %

Total Kills
4
100.00 %

Kills/Min
.28
95.47 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
5
100.00 %

Assists
0
100.00 %

Accuracy
19.0 %
17.37 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
2km
4.2 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Observer
|
|
Marksman
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
FAL | 2 | 0.37 | 16 | 4 | 25.0 % | 0 | 0.0 % | ||
|
SVD | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 | ||
|
AKM | 0 | 0 | 4 | 0 | 0.0 % | 0 | 0 |
Recent Matches
Checkpoint
Buhriz
0 K/D
0/1 Rounds
Checkpoint
Town
7.75 K/D
1/1 Rounds
Checkpoint
Ministry
13 K/D
1/3 Rounds
Checkpoint
Buhriz
0 K/D
0/1 Rounds
Checkpoint
Citadel
12.33 K/D
0/2 Rounds
Checkpoint
Citadel
3.67 K/D
1/2 Rounds
Checkpoint
Town
10 K/D
1/2 Rounds
Checkpoint
Buhriz
12.5 K/D
1/2 Rounds
Checkpoint
Mountain
0 K/D
0/1 Rounds
Checkpoint
Compound
32.33 K/D
1/3 Rounds
Observer
Marksman
Rifleman