Weapon Statistics
857
RPM
69
Damage
321
Penetration
914m/s
Muzzle Velocity
85.9m
Hitscan Range
30
/ 35
/ 50
Magazine
2.1 ~ 2.4
Vertical Recoil
-0.3 ~ 0.4
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
2.03s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
4.18s
3.56s
(0.62s faster)
Empty
4.30s
3.84s
(0.46s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 914 | 0ms | 69.1 | 321 | 2 | 2 | 2 | 3 |
| 10m | 891 | 17ms | 67.6 | 313 | 2 | 2 | 2 | 3 |
| 25m | 869 | 33ms | 66.0 | 306 | 2 | 2 | 2 | 3 |
| 50m | 827 | 67ms | 63.1 | 292 | 2 | 2 | 3 | 3 |
| 75m | 786 | 100ms | 60.4 | 278 | 2 | 2 | 3 | 3 |
| 100m | 748 | 133ms | 57.8 | 265 | 2 | 2 | 3 | 3 |
| 150m | 677 | 200ms | 52.9 | 241 | 2 | 3 | 3 | 4 |
| 200m | 599 | 283ms | 47.6 | 215 | 3 | 3 | 3 | 4 |
| 250m | 530 | 367ms | 42.9 | 192 | 3 | 3 | 4 | 4 |
| 300m | 460 | 467ms | 38.0 | 168 | 3 | 4 | 4 | 5 |
| 400m | 317 | 733ms | 28.3 | 120 | 4 | 5 | 6 | 6 |
| 500m | 191 | 1133ms | 19.6 | 78 | 6 | 6 | 7 | 8 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
47,689 | 15.8 % |
| #2 |
|
31,311 | 16.0 % |
| #3 |
|
29,780 | 16.6 % |
| #4 |
|
27,122 | 22.0 % |
| #5 |
|
26,774 | 19.4 % |
| #6 |
|
26,463 | 18.5 % |
| #7 |
|
23,749 | 14.9 % |
| #8 |
|
22,314 | 13.8 % |
| #9 |
|
22,022 | 13.6 % |
| #10 |
|
21,812 | 21.6 % |