Weapon Statistics
400
RPM
129
Damage
428
Penetration
830m/s
Muzzle Velocity
78.0m
Hitscan Range
10
/ 15
Magazine
3.2 ~ 3.6
Vertical Recoil
-1.6 ~ 2.0
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
4.35s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
5.26s
4.22s
(1.04s faster)
Empty
5.87s
4.76s
(1.11s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 830 | 0ms | 128.5 | 428 | 1 | 1 | 1 | 2 |
| 10m | 810 | 17ms | 125.9 | 420 | 1 | 1 | 1 | 2 |
| 25m | 790 | 33ms | 123.4 | 411 | 1 | 1 | 1 | 2 |
| 50m | 751 | 67ms | 118.6 | 395 | 1 | 1 | 1 | 2 |
| 75m | 715 | 100ms | 114.0 | 380 | 1 | 1 | 2 | 2 |
| 100m | 664 | 150ms | 107.5 | 358 | 1 | 1 | 2 | 2 |
| 150m | 602 | 217ms | 99.7 | 332 | 2 | 2 | 2 | 2 |
| 200m | 520 | 317ms | 89.4 | 298 | 2 | 2 | 2 | 2 |
| 250m | 450 | 417ms | 80.6 | 269 | 2 | 2 | 2 | 2 |
| 300m | 382 | 533ms | 72.0 | 240 | 2 | 2 | 2 | 2 |
| 400m | 250 | 850ms | 55.3 | 184 | 2 | 2 | 3 | 3 |
| 500m | 131 | 1417ms | 40.2 | 134 | 3 | 3 | 3 | 4 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
67,085 | 41.5 % |
| #2 |
|
64,209 | 44.0 % |
| #3 |
|
57,176 | 40.8 % |
| #4 |
|
46,429 | 35.3 % |
| #5 |
|
43,830 | 39.1 % |
| #6 |
|
42,612 | 35.1 % |
| #7 |
|
41,159 | 45.8 % |
| #8 |
|
40,862 | 33.8 % |
| #9 |
|
39,547 | 47.1 % |
| #10 |
|
39,062 | 44.4 % |