Weapon Statistics
700
RPM
56
Damage
257
Penetration
725m/s
Muzzle Velocity
68.2m
Hitscan Range
20
/ 30
Magazine
2.1 ~ 2.5
Vertical Recoil
-0.4 ~ 0.5
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
2.49s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
4.45s
3.59s
(0.86s faster)
Empty
5.53s
4.10s
(1.43s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 725 | 0ms | 56.2 | 257 | 2 | 2 | 3 | 3 |
| 10m | 707 | 17ms | 55.0 | 251 | 2 | 3 | 3 | 3 |
| 25m | 673 | 50ms | 52.6 | 240 | 2 | 3 | 3 | 4 |
| 50m | 641 | 83ms | 50.4 | 229 | 2 | 3 | 3 | 4 |
| 75m | 610 | 117ms | 48.3 | 219 | 3 | 3 | 3 | 4 |
| 100m | 567 | 167ms | 45.4 | 204 | 3 | 3 | 4 | 4 |
| 150m | 490 | 267ms | 40.1 | 178 | 3 | 3 | 4 | 5 |
| 200m | 425 | 367ms | 35.7 | 156 | 3 | 4 | 4 | 5 |
| 250m | 353 | 500ms | 30.8 | 132 | 4 | 4 | 5 | 6 |
| 300m | 289 | 650ms | 26.3 | 110 | 4 | 5 | 6 | 7 |
| 400m | 163 | 1117ms | 17.7 | 68 | 6 | 7 | 8 | 9 |
| 500m | 77 | 2017ms | 11.8 | 39 | 9 | 10 | 10 | 10 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
9,424 | 21.0 % |
| #2 |
|
6,696 | 20.9 % |
| #3 |
|
6,156 | 14.2 % |
| #4 |
|
5,716 | 15.2 % |
| #5 |
|
4,528 | 25.9 % |
| #6 |
|
3,545 | 18.3 % |
| #7 |
|
3,397 | 14.3 % |
| #8 |
|
3,382 | 15.3 % |
| #9 |
|
3,169 | 15.9 % |
| #10 |
|
3,012 | 16.7 % |