Weapon Statistics
652
RPM
128
Damage
426
Penetration
825m/s
Muzzle Velocity
77.6m
Hitscan Range
3.2 ~ 3.6
Vertical Recoil
-1.2 ~ 1.8
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
2.67s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
9.77s
8.96s
(0.81s faster)
Empty
11.80s
10.82s
(0.98s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 825 | 0ms | 127.9 | 426 | 1 | 1 | 1 | 2 |
| 10m | 805 | 17ms | 125.3 | 418 | 1 | 1 | 1 | 2 |
| 25m | 785 | 33ms | 122.8 | 409 | 1 | 1 | 1 | 2 |
| 50m | 747 | 67ms | 118.0 | 393 | 1 | 1 | 1 | 2 |
| 75m | 710 | 100ms | 113.4 | 378 | 1 | 1 | 2 | 2 |
| 100m | 660 | 150ms | 107.0 | 357 | 1 | 1 | 2 | 2 |
| 150m | 598 | 217ms | 99.2 | 331 | 2 | 2 | 2 | 2 |
| 200m | 517 | 317ms | 89.0 | 297 | 2 | 2 | 2 | 2 |
| 250m | 448 | 417ms | 80.3 | 268 | 2 | 2 | 2 | 2 |
| 300m | 380 | 533ms | 71.7 | 239 | 2 | 2 | 2 | 2 |
| 400m | 244 | 867ms | 54.5 | 182 | 2 | 3 | 3 | 3 |
| 500m | 128 | 1433ms | 39.9 | 133 | 3 | 3 | 3 | 4 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
28,076 | 10.6 % |
| #2 |
|
20,079 | 11.1 % |
| #3 |
|
18,242 | 11.2 % |
| #4 |
|
15,602 | 7.0 % |
| #5 |
|
14,948 | 9.8 % |
| #6 |
|
14,294 | 11.9 % |
| #7 |
|
13,073 | 8.7 % |
| #8 |
|
12,120 | 11.4 % |
| #9 |
|
12,080 | 6.1 % |
| #10 |
|
11,959 | 10.7 % |