Weapon Statistics
857
RPM
41
Damage
241
Penetration
715m/s
Muzzle Velocity
65.3m
Hitscan Range
35
/ 50
Magazine
2.0 ~ 2.5
Vertical Recoil
-1.4 ~ 1.2
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
2.03s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
3.55s
3.33s
(0.22s faster)
Empty
4.22s
3.99s
(0.23s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 715 | 0ms | 41.3 | 241 | 3 | 3 | 4 | 4 |
| 10m | 689 | 17ms | 40.1 | 233 | 3 | 3 | 4 | 4 |
| 25m | 640 | 50ms | 37.8 | 217 | 3 | 3 | 4 | 5 |
| 50m | 594 | 83ms | 35.6 | 203 | 3 | 4 | 4 | 5 |
| 75m | 533 | 133ms | 32.7 | 183 | 4 | 4 | 5 | 5 |
| 100m | 478 | 183ms | 30.2 | 166 | 4 | 4 | 5 | 6 |
| 150m | 374 | 300ms | 25.2 | 133 | 4 | 5 | 6 | 6 |
| 200m | 276 | 450ms | 20.6 | 102 | 5 | 6 | 7 | 8 |
| 250m | 184 | 667ms | 16.3 | 73 | 7 | 7 | 8 | 9 |
| 300m | 106 | 1033ms | 12.6 | 48 | 8 | 9 | 10 | 10 |
| 400m | 51 | 2583ms | 10.1 | 30 | 10 | 10 | 10 | 10 |
| 500m | 50 | 4583ms | 10.0 | 30 | 10 | 10 | 10 | 10 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
8,382 | 24.4 % |
| #2 |
|
6,856 | 18.8 % |
| #3 |
|
6,003 | 12.9 % |
| #4 |
|
5,733 | 15.2 % |
| #5 |
|
5,202 | 18.2 % |
| #6 |
|
4,605 | 20.2 % |
| #7 |
|
4,594 | 19.0 % |
| #8 |
|
4,498 | 23.1 % |
| #9 |
|
4,441 | 27.8 % |
| #10 |
|
4,435 | 25.6 % |