Weapon Statistics
952
RPM
42
Damage
371
Penetration
735m/s
Muzzle Velocity
67.1m
Hitscan Range
20
/ 40
Magazine
1.7 ~ 1.9
Vertical Recoil
-1.0 ~ 1.0
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
1.83s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
3.38s
2.52s
(0.86s faster)
Empty
3.97s
3.50s
(0.47s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 735 | 0ms | 42.2 | 371 | 3 | 3 | 3 | 4 |
| 10m | 708 | 17ms | 41.0 | 359 | 3 | 3 | 3 | 4 |
| 25m | 658 | 50ms | 38.6 | 334 | 3 | 3 | 4 | 4 |
| 50m | 611 | 83ms | 36.4 | 312 | 3 | 3 | 4 | 4 |
| 75m | 547 | 133ms | 33.4 | 282 | 3 | 4 | 4 | 5 |
| 100m | 509 | 167ms | 31.6 | 264 | 4 | 4 | 5 | 5 |
| 150m | 397 | 283ms | 26.3 | 210 | 4 | 5 | 5 | 6 |
| 200m | 292 | 433ms | 21.4 | 160 | 5 | 6 | 7 | 7 |
| 250m | 200 | 633ms | 17.0 | 116 | 6 | 7 | 8 | 9 |
| 300m | 117 | 967ms | 13.2 | 77 | 8 | 9 | 10 | 10 |
| 400m | 52 | 2433ms | 10.1 | 46 | 10 | 10 | 10 | 10 |
| 500m | 50 | 4417ms | 10.0 | 45 | 10 | 10 | 10 | 10 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
28,983 | 15.7 % |
| #2 |
|
22,736 | 25.7 % |
| #3 |
|
21,424 | 21.2 % |
| #4 |
|
17,667 | 27.4 % |
| #5 |
|
12,830 | 21.6 % |
| #6 |
|
11,812 | 20.2 % |
| #7 |
|
11,246 | 24.7 % |
| #8 |
|
10,332 | 19.5 % |
| #9 |
|
9,653 | 15.6 % |
| #10 |
|
9,625 | 19.5 % |