Weapon Statistics
800
RPM
62
Damage
178
Penetration
400m/s
Muzzle Velocity
37.5m
Hitscan Range
30
/ 40
Magazine
1.5 ~ 1.9
Vertical Recoil
-0.8 ~ 1.1
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
2.17s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
3.22s
3.02s
(0.20s faster)
Empty
4.98s
4.30s
(0.68s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 400 | 0ms | 62.5 | 178 | 2 | 2 | 3 | 3 |
| 10m | 380 | 33ms | 59.5 | 168 | 2 | 2 | 3 | 4 |
| 25m | 361 | 67ms | 56.6 | 160 | 2 | 3 | 3 | 4 |
| 50m | 318 | 150ms | 50.2 | 141 | 2 | 3 | 4 | 4 |
| 75m | 281 | 233ms | 44.7 | 124 | 3 | 3 | 4 | 5 |
| 100m | 244 | 333ms | 39.0 | 107 | 3 | 4 | 5 | 5 |
| 150m | 178 | 567ms | 29.2 | 78 | 4 | 5 | 6 | 7 |
| 200m | 119 | 917ms | 20.3 | 51 | 5 | 6 | 8 | 9 |
| 250m | 77 | 1433ms | 14.1 | 32 | 8 | 9 | 10 | 10 |
| 300m | 57 | 2200ms | 11.1 | 23 | 10 | 10 | 10 | 10 |
| 400m | 50 | 4133ms | 10.0 | 20 | 10 | 10 | 10 | 10 |
| 500m | 50 | 6133ms | 10.0 | 20 | 10 | 10 | 10 | 10 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
19,373 | 18.1 % |
| #2 |
|
18,739 | 20.4 % |
| #3 |
|
14,756 | 17.4 % |
| #4 |
|
12,957 | 24.5 % |
| #5 |
|
11,489 | 12.2 % |
| #6 |
|
9,932 | 24.7 % |
| #7 |
|
8,733 | 13.1 % |
| #8 |
|
8,401 | 11.8 % |
| #9 |
|
7,432 | 13.8 % |
| #10 |
|
7,284 | 18.5 % |