Weapon Statistics
652
RPM
111
Damage
430
Penetration
853m/s
Muzzle Velocity
80.2m
Hitscan Range
20
/ 30
Magazine
2.8 ~ 3.4
Vertical Recoil
-0.8 ~ 1.0
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
2.67s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
3.95s
3.28s
(0.67s faster)
Empty
5.22s
4.08s
(1.14s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 853 | 0ms | 111.4 | 430 | 1 | 1 | 2 | 2 |
| 10m | 832 | 17ms | 108.8 | 420 | 1 | 1 | 2 | 2 |
| 25m | 811 | 33ms | 106.2 | 411 | 1 | 1 | 2 | 2 |
| 50m | 772 | 67ms | 101.2 | 392 | 1 | 2 | 2 | 2 |
| 75m | 734 | 100ms | 96.4 | 374 | 2 | 2 | 2 | 2 |
| 100m | 699 | 133ms | 91.9 | 357 | 2 | 2 | 2 | 2 |
| 150m | 618 | 217ms | 81.7 | 319 | 2 | 2 | 2 | 2 |
| 200m | 547 | 300ms | 72.8 | 285 | 2 | 2 | 2 | 3 |
| 250m | 473 | 400ms | 63.5 | 251 | 2 | 2 | 3 | 3 |
| 300m | 401 | 517ms | 54.4 | 216 | 2 | 3 | 3 | 4 |
| 400m | 267 | 817ms | 37.5 | 153 | 3 | 4 | 4 | 5 |
| 500m | 148 | 1317ms | 22.3 | 96 | 5 | 6 | 7 | 8 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
66,497 | 23.2 % |
| #2 |
|
55,890 | 18.9 % |
| #3 |
|
55,401 | 13.3 % |
| #4 |
|
49,718 | 13.3 % |
| #5 |
|
47,700 | 19.6 % |
| #6 |
|
42,078 | 10.6 % |
| #7 |
|
36,036 | 15.3 % |
| #8 |
|
33,367 | 25.1 % |
| #9 |
|
32,359 | 18.6 % |
| #10 |
|
32,057 | 17.7 % |