Weapon Statistics
652
RPM
50
Damage
139
Penetration
315m/s
Muzzle Velocity
29.6m
Hitscan Range
8
/ 12
Magazine
1.8 ~ 2.2
Vertical Recoil
-0.9 ~ 1.1
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
2.67s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
3.16s
2.79s
(0.37s faster)
Empty
3.37s
3.31s
(0.06s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 315 | 0ms | 49.8 | 139 | 3 | 3 | 4 | 4 |
| 10m | 300 | 33ms | 47.5 | 132 | 3 | 3 | 4 | 4 |
| 25m | 272 | 100ms | 43.3 | 120 | 3 | 3 | 4 | 5 |
| 50m | 241 | 183ms | 38.7 | 106 | 3 | 4 | 5 | 5 |
| 75m | 206 | 300ms | 33.3 | 90 | 4 | 4 | 5 | 6 |
| 100m | 173 | 433ms | 28.4 | 75 | 4 | 5 | 6 | 7 |
| 150m | 114 | 800ms | 19.6 | 49 | 6 | 7 | 8 | 10 |
| 200m | 74 | 1350ms | 13.6 | 31 | 8 | 9 | 10 | 10 |
| 250m | 56 | 2133ms | 10.9 | 23 | 10 | 10 | 10 | 10 |
| 300m | 51 | 3083ms | 10.2 | 20 | 10 | 10 | 10 | 10 |
| 400m | 50 | 5067ms | 10.0 | 20 | 10 | 10 | 10 | 10 |
| 500m | 50 | 7067ms | 10.0 | 20 | 10 | 10 | 10 | 10 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
3,335 | 32.5 % |
| #2 |
|
3,292 | 33.4 % |
| #3 |
|
1,876 | 34.5 % |
| #4 |
|
1,764 | 35.7 % |
| #5 |
|
1,751 | 29.8 % |
| #6 |
|
1,687 | 32.3 % |
| #7 |
|
1,670 | 35.3 % |
| #8 |
|
1,651 | 19.5 % |
| #9 |
|
1,628 | 29.0 % |
| #10 |
|
1,473 | 29.8 % |