Weapon Statistics
652
RPM
60
Damage
169
Penetration
381m/s
Muzzle Velocity
35.8m
Hitscan Range
15
/ 20
Magazine
2.6 ~ 2.9
Vertical Recoil
-1.1 ~ 1.5
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
2.67s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
3.05s
2.39s
(0.66s faster)
Empty
3.46s
2.87s
(0.59s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 381 | 0ms | 59.6 | 169 | 2 | 2 | 3 | 4 |
| 10m | 362 | 33ms | 56.8 | 160 | 2 | 3 | 3 | 4 |
| 25m | 336 | 83ms | 52.8 | 148 | 2 | 3 | 3 | 4 |
| 50m | 304 | 150ms | 48.0 | 134 | 3 | 3 | 4 | 4 |
| 75m | 262 | 250ms | 41.8 | 116 | 3 | 3 | 4 | 5 |
| 100m | 228 | 350ms | 36.7 | 100 | 3 | 4 | 5 | 6 |
| 150m | 164 | 600ms | 27.1 | 71 | 4 | 5 | 6 | 7 |
| 200m | 108 | 983ms | 18.7 | 46 | 6 | 7 | 9 | 10 |
| 250m | 70 | 1567ms | 13.1 | 29 | 8 | 10 | 10 | 10 |
| 300m | 55 | 2383ms | 10.7 | 22 | 10 | 10 | 10 | 10 |
| 400m | 50 | 4333ms | 10.0 | 20 | 10 | 10 | 10 | 10 |
| 500m | 50 | 6333ms | 10.0 | 20 | 10 | 10 | 10 | 10 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
5,507 | 32.3 % |
| #2 |
|
2,529 | 23.2 % |
| #3 |
|
2,501 | 30.5 % |
| #4 |
|
1,955 | 29.9 % |
| #5 |
|
1,929 | 31.4 % |
| #6 |
|
1,875 | 22.7 % |
| #7 |
|
1,801 | 30.7 % |
| #8 |
|
1,754 | 28.3 % |
| #9 |
|
1,743 | 30.1 % |
| #10 |
|
1,564 | 29.6 % |