Weapon Statistics
652
RPM
135
Damage
646
Penetration
853m/s
Muzzle Velocity
80.2m
Hitscan Range
50
/ 100
Magazine
3.6 ~ 4.0
Vertical Recoil
-1.8 ~ 2.5
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
2.67s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
8.72s
7.34s
(1.38s faster)
Empty
11.10s
9.10s
(2.00s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 853 | 0ms | 134.5 | 646 | 1 | 1 | 1 | 1 |
| 10m | 832 | 17ms | 132.3 | 630 | 1 | 1 | 1 | 1 |
| 25m | 811 | 33ms | 130.1 | 616 | 1 | 1 | 1 | 1 |
| 50m | 772 | 67ms | 126.0 | 588 | 1 | 1 | 1 | 1 |
| 75m | 734 | 100ms | 122.0 | 561 | 1 | 1 | 1 | 2 |
| 100m | 699 | 133ms | 118.3 | 536 | 1 | 1 | 1 | 2 |
| 150m | 618 | 217ms | 109.8 | 478 | 1 | 1 | 1 | 2 |
| 200m | 547 | 300ms | 102.3 | 428 | 1 | 1 | 2 | 2 |
| 250m | 473 | 400ms | 94.6 | 376 | 2 | 2 | 2 | 2 |
| 300m | 401 | 517ms | 87.0 | 325 | 2 | 2 | 2 | 2 |
| 400m | 267 | 817ms | 72.9 | 229 | 2 | 2 | 2 | 2 |
| 500m | 148 | 1317ms | 60.3 | 144 | 2 | 2 | 2 | 2 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
25,840 | 7.9 % |
| #2 |
|
15,620 | 12.0 % |
| #3 |
|
10,835 | 10.5 % |
| #4 |
|
9,891 | 12.5 % |
| #5 |
|
9,764 | 6.1 % |
| #6 |
|
7,272 | 7.8 % |
| #7 |
|
6,470 | 16.7 % |
| #8 |
|
5,629 | 7.3 % |
| #9 |
|
5,608 | 13.9 % |
| #10 |
|
5,495 | 3.7 % |