Weapon Statistics
780
RPM
125
Damage
614
Penetration
950m/s
Muzzle Velocity
89.3m
Hitscan Range
50
/ 100
/ 100
Magazine
2.4 ~ 2.8
Vertical Recoil
-0.6 ~ 0.8
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
2.23s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
7.43s
6.37s
(1.06s faster)
Empty
9.69s
9.37s
(0.32s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 950 | 0ms | 125.0 | 614 | 1 | 1 | 1 | 2 |
| 10m | 926 | 17ms | 122.6 | 600 | 1 | 1 | 1 | 2 |
| 25m | 903 | 33ms | 120.3 | 586 | 1 | 1 | 1 | 2 |
| 50m | 859 | 67ms | 115.9 | 559 | 1 | 1 | 1 | 2 |
| 75m | 817 | 100ms | 111.7 | 533 | 1 | 1 | 1 | 2 |
| 100m | 797 | 117ms | 109.7 | 521 | 1 | 1 | 1 | 2 |
| 150m | 721 | 183ms | 102.1 | 475 | 1 | 1 | 2 | 2 |
| 200m | 637 | 267ms | 93.7 | 423 | 2 | 2 | 2 | 2 |
| 250m | 564 | 350ms | 86.4 | 379 | 2 | 2 | 2 | 2 |
| 300m | 488 | 450ms | 78.8 | 332 | 2 | 2 | 2 | 2 |
| 400m | 352 | 683ms | 65.2 | 249 | 2 | 2 | 2 | 2 |
| 500m | 222 | 1033ms | 52.2 | 170 | 2 | 3 | 3 | 3 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
24,876 | 6.8 % |
| #2 |
|
13,212 | 10.3 % |
| #3 |
|
10,535 | 13.8 % |
| #4 |
|
8,967 | 20.8 % |
| #5 |
|
8,243 | 11.2 % |
| #6 |
|
7,642 | 10.1 % |
| #7 |
|
7,055 | 15.5 % |
| #8 |
|
6,734 | 11.8 % |
| #9 |
|
6,704 | 9.1 % |
| #10 |
|
6,083 | 8.9 % |