Weapon Statistics
741
RPM
69
Damage
321
Penetration
915m/s
Muzzle Velocity
86.0m
Hitscan Range
30
/ 35
/ 50
Magazine
3.2 ~ 3.6
Vertical Recoil
-1.1 ~ 1.8
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
2.35s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
8.97s
7.47s
(1.50s faster)
Empty
11.42s
9.52s
(1.90s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 915 | 0ms | 69.2 | 321 | 2 | 2 | 2 | 3 |
| 10m | 892 | 17ms | 67.6 | 314 | 2 | 2 | 2 | 3 |
| 25m | 870 | 33ms | 66.1 | 306 | 2 | 2 | 2 | 3 |
| 50m | 828 | 67ms | 63.2 | 292 | 2 | 2 | 3 | 3 |
| 75m | 787 | 100ms | 60.4 | 278 | 2 | 2 | 3 | 3 |
| 100m | 749 | 133ms | 57.8 | 265 | 2 | 2 | 3 | 3 |
| 150m | 678 | 200ms | 53.0 | 242 | 2 | 3 | 3 | 4 |
| 200m | 600 | 283ms | 47.6 | 215 | 3 | 3 | 3 | 4 |
| 250m | 531 | 367ms | 42.9 | 192 | 3 | 3 | 4 | 4 |
| 300m | 460 | 467ms | 38.0 | 168 | 3 | 4 | 4 | 5 |
| 400m | 318 | 733ms | 28.3 | 120 | 4 | 5 | 6 | 6 |
| 500m | 191 | 1133ms | 19.7 | 78 | 6 | 6 | 7 | 8 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
44,109 | 12.0 % |
| #2 |
|
21,030 | 11.6 % |
| #3 |
|
14,522 | 15.9 % |
| #4 |
|
12,912 | 11.0 % |
| #5 |
|
12,759 | 10.5 % |
| #6 |
|
12,343 | 13.9 % |
| #7 |
|
12,187 | 14.6 % |
| #8 |
|
11,942 | 5.3 % |
| #9 |
|
11,772 | 13.7 % |
| #10 |
|
11,741 | 11.2 % |