Weapon Statistics
182
RPM
128
Damage
601
Penetration
790m/s
Muzzle Velocity
74.3m
Hitscan Range
5
Magazine
4.0 ~ 4.5
Vertical Recoil
-1.4 ~ 1.6
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
9.56s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
5.37s
-
Empty
1.50s
-
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 790 | 0ms | 127.9 | 601 | 1 | 1 | 1 | 1 |
| 10m | 770 | 17ms | 125.8 | 587 | 1 | 1 | 1 | 1 |
| 25m | 752 | 33ms | 123.8 | 574 | 1 | 1 | 1 | 1 |
| 50m | 698 | 83ms | 118.2 | 535 | 1 | 1 | 1 | 2 |
| 75m | 664 | 117ms | 114.6 | 511 | 1 | 1 | 1 | 2 |
| 100m | 632 | 150ms | 111.3 | 489 | 1 | 1 | 1 | 2 |
| 150m | 559 | 233ms | 103.6 | 437 | 1 | 1 | 2 | 2 |
| 200m | 484 | 333ms | 95.7 | 383 | 2 | 2 | 2 | 2 |
| 250m | 410 | 450ms | 87.9 | 331 | 2 | 2 | 2 | 2 |
| 300m | 349 | 567ms | 81.5 | 287 | 2 | 2 | 2 | 2 |
| 400m | 216 | 933ms | 67.5 | 193 | 2 | 2 | 2 | 2 |
| 500m | 107 | 1600ms | 56.0 | 116 | 2 | 2 | 2 | 2 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
30,271 | 60.8 % |
| #2 |
|
17,527 | 62.7 % |
| #3 |
|
15,291 | 71.3 % |
| #4 |
|
11,301 | 52.2 % |
| #5 |
|
10,568 | 62.8 % |
| #6 |
|
9,652 | 57.3 % |
| #7 |
|
7,643 | 72.4 % |
| #8 |
|
7,428 | 68.6 % |
| #9 |
|
7,154 | 62.7 % |
| #10 |
|
6,641 | 72.5 % |