Weapon Statistics
741
RPM
72
Damage
337
Penetration
960m/s
Muzzle Velocity
90.2m
Hitscan Range
30
/ 35
/ 50
Magazine
2.1 ~ 2.5
Vertical Recoil
-0.3 ~ 0.4
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
2.35s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
4.18s
3.64s
(0.54s faster)
Empty
4.67s
3.94s
(0.73s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 960 | 0ms | 72.3 | 336 | 2 | 2 | 2 | 3 |
| 10m | 936 | 17ms | 70.6 | 328 | 2 | 2 | 2 | 3 |
| 25m | 913 | 33ms | 69.0 | 321 | 2 | 2 | 2 | 3 |
| 50m | 868 | 67ms | 66.0 | 306 | 2 | 2 | 2 | 3 |
| 75m | 825 | 100ms | 63.1 | 291 | 2 | 2 | 3 | 3 |
| 100m | 805 | 117ms | 61.7 | 284 | 2 | 2 | 3 | 3 |
| 150m | 729 | 183ms | 56.4 | 259 | 2 | 2 | 3 | 3 |
| 200m | 644 | 267ms | 50.6 | 230 | 2 | 3 | 3 | 4 |
| 250m | 570 | 350ms | 45.6 | 205 | 3 | 3 | 4 | 4 |
| 300m | 505 | 433ms | 41.1 | 183 | 3 | 3 | 4 | 4 |
| 400m | 363 | 667ms | 31.4 | 136 | 4 | 4 | 5 | 6 |
| 500m | 229 | 1017ms | 22.2 | 90 | 5 | 6 | 7 | 7 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
27,653 | 26.0 % |
| #2 |
|
24,124 | 26.3 % |
| #3 |
|
17,763 | 32.8 % |
| #4 |
|
17,219 | 21.3 % |
| #5 |
|
16,707 | 27.7 % |
| #6 |
|
16,325 | 20.2 % |
| #7 |
|
14,327 | 19.4 % |
| #8 |
|
13,304 | 28.0 % |
| #9 |
|
11,419 | 16.1 % |
| #10 |
|
11,374 | 25.4 % |