Weapon Statistics
182
RPM
133
Damage
617
Penetration
869m/s
Muzzle Velocity
81.7m
Hitscan Range
5
/ 10
Magazine
4.1 ~ 5.4
Vertical Recoil
-1.5 ~ 2.0
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
9.56s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
4.78s
3.71s
(1.07s faster)
Empty
5.99s
5.07s
(0.92s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 869 | 0ms | 133.5 | 617 | 1 | 1 | 1 | 1 |
| 10m | 847 | 17ms | 130.7 | 604 | 1 | 1 | 1 | 2 |
| 25m | 826 | 33ms | 128.1 | 590 | 1 | 1 | 1 | 2 |
| 50m | 786 | 67ms | 123.0 | 565 | 1 | 1 | 1 | 2 |
| 75m | 748 | 100ms | 118.2 | 541 | 1 | 1 | 1 | 2 |
| 100m | 712 | 133ms | 113.6 | 518 | 1 | 1 | 1 | 2 |
| 150m | 629 | 217ms | 103.1 | 466 | 1 | 1 | 2 | 2 |
| 200m | 557 | 300ms | 94.0 | 420 | 2 | 2 | 2 | 2 |
| 250m | 494 | 383ms | 86.0 | 380 | 2 | 2 | 2 | 2 |
| 300m | 418 | 500ms | 76.5 | 332 | 2 | 2 | 2 | 2 |
| 400m | 284 | 783ms | 59.5 | 248 | 2 | 2 | 3 | 3 |
| 500m | 158 | 1267ms | 43.6 | 168 | 3 | 3 | 3 | 3 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
13,800 | 73.8 % |
| #2 |
|
11,920 | 71.5 % |
| #3 |
|
10,927 | 72.3 % |
| #4 |
|
6,804 | 72.8 % |
| #5 |
|
6,570 | 54.4 % |
| #6 |
|
5,708 | 76.5 % |
| #7 |
|
5,626 | 73.4 % |
| #8 |
|
5,397 | 72.4 % |
| #9 |
|
5,222 | 69.8 % |
| #10 |
|
4,813 | 71.2 % |