Weapon Statistics
652
RPM
71
Damage
330
Penetration
940m/s
Muzzle Velocity
88.3m
Hitscan Range
30
/ 35
/ 50
Magazine
2.2 ~ 2.6
Vertical Recoil
-0.3 ~ 0.4
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
2.67s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
4.12s
3.54s
(0.58s faster)
Empty
5.61s
4.72s
(0.89s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 940 | 0ms | 70.9 | 330 | 2 | 2 | 2 | 3 |
| 10m | 917 | 17ms | 69.3 | 322 | 2 | 2 | 2 | 3 |
| 25m | 894 | 33ms | 67.7 | 314 | 2 | 2 | 2 | 3 |
| 50m | 850 | 67ms | 64.7 | 300 | 2 | 2 | 2 | 3 |
| 75m | 808 | 100ms | 61.9 | 286 | 2 | 2 | 3 | 3 |
| 100m | 769 | 133ms | 59.2 | 272 | 2 | 2 | 3 | 3 |
| 150m | 696 | 200ms | 54.2 | 248 | 2 | 3 | 3 | 3 |
| 200m | 631 | 267ms | 49.7 | 226 | 3 | 3 | 3 | 4 |
| 250m | 558 | 350ms | 44.8 | 201 | 3 | 3 | 4 | 4 |
| 300m | 483 | 450ms | 39.6 | 176 | 3 | 3 | 4 | 5 |
| 400m | 340 | 700ms | 29.9 | 128 | 4 | 4 | 5 | 6 |
| 500m | 212 | 1067ms | 21.0 | 84 | 5 | 6 | 7 | 8 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
61,770 | 19.0 % |
| #2 |
|
31,993 | 22.5 % |
| #3 |
|
23,755 | 20.1 % |
| #4 |
|
19,372 | 16.5 % |
| #5 |
|
17,353 | 14.5 % |
| #6 |
|
17,227 | 21.8 % |
| #7 |
|
16,059 | 12.4 % |
| #8 |
|
15,539 | 23.1 % |
| #9 |
|
14,300 | 22.9 % |
| #10 |
|
14,204 | 17.4 % |