Weapon Statistics
182
RPM
68
Damage
170
Penetration
425m/s
Muzzle Velocity
36.2m
Hitscan Range
4.0 ~ 4.4
Vertical Recoil
-1.5 ~ 1.6
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
9.56s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
2.30s
-
Empty
3.05s
-
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 425 | 0ms | 68.3 | 170 | 2 | 2 | 3 | 3 |
| 10m | 372 | 33ms | 60.0 | 149 | 2 | 3 | 3 | 4 |
| 25m | 305 | 83ms | 49.7 | 122 | 3 | 3 | 4 | 4 |
| 50m | 224 | 167ms | 37.0 | 90 | 3 | 4 | 5 | 6 |
| 75m | 137 | 317ms | 23.5 | 55 | 5 | 6 | 7 | 8 |
| 100m | 77 | 567ms | 14.3 | 31 | 8 | 9 | 10 | 10 |
| 150m | 50 | 1450ms | 10.1 | 20 | 10 | 10 | 10 | 10 |
| 200m | 50 | 2450ms | 10.0 | 20 | 10 | 10 | 10 | 10 |
| 250m | 50 | 3450ms | 10.0 | 20 | 10 | 10 | 10 | 10 |
| 300m | 50 | 4450ms | 10.0 | 20 | 10 | 10 | 10 | 10 |
| 400m | 50 | 6450ms | 10.0 | 20 | 10 | 10 | 10 | 10 |
| 500m | 50 | 8450ms | 10.0 | 20 | 10 | 10 | 10 | 10 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
7,068 | 127.2 % |
| #2 |
|
4,251 | 83.0 % |
| #3 |
|
3,129 | 152.3 % |
| #4 |
|
3,127 | 117.8 % |
| #5 |
|
3,014 | 79.1 % |
| #6 |
|
3,001 | 81.3 % |
| #7 |
|
2,965 | 138.1 % |
| #8 |
|
2,899 | 139.5 % |
| #9 |
|
2,742 | 125.5 % |
| #10 |
|
2,736 | 109.6 % |