Weapon Statistics
857
RPM
64
Damage
590
Penetration
259m/s
Muzzle Velocity
25.5m
Hitscan Range
30
Magazine
2.5 ~ 2.8
Vertical Recoil
-0.5 ~ 0.5
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
2.03s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
3.79s
3.13s
(0.66s faster)
Empty
4.99s
3.80s
(1.19s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 259 | 0ms | 64.3 | 590 | 2 | 2 | 2 | 3 |
| 10m | 255 | 50ms | 63.3 | 579 | 2 | 2 | 2 | 3 |
| 25m | 251 | 100ms | 62.2 | 568 | 2 | 2 | 2 | 3 |
| 50m | 243 | 200ms | 60.1 | 547 | 2 | 2 | 2 | 3 |
| 75m | 234 | 317ms | 57.9 | 523 | 2 | 2 | 2 | 3 |
| 100m | 227 | 417ms | 56.0 | 504 | 2 | 2 | 2 | 3 |
| 150m | 211 | 650ms | 51.9 | 462 | 2 | 2 | 3 | 3 |
| 200m | 196 | 900ms | 47.9 | 420 | 3 | 3 | 3 | 4 |
| 250m | 181 | 1167ms | 44.0 | 381 | 3 | 3 | 3 | 4 |
| 300m | 167 | 1450ms | 40.4 | 343 | 3 | 3 | 4 | 5 |
| 400m | 140 | 2100ms | 33.4 | 271 | 3 | 4 | 5 | 6 |
| 500m | 116 | 2883ms | 27.1 | 206 | 4 | 5 | 6 | 8 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
46,885 | 13.6 % |
| #2 |
|
23,771 | 17.4 % |
| #3 |
|
23,220 | 17.4 % |
| #4 |
|
23,043 | 23.6 % |
| #5 |
|
20,855 | 23.5 % |
| #6 |
|
20,083 | 19.6 % |
| #7 |
|
16,937 | 15.2 % |
| #8 |
|
15,829 | 12.0 % |
| #9 |
|
14,237 | 17.5 % |
| #10 |
|
12,846 | 18.9 % |