Weapon Statistics
698
RPM
106
Damage
410
Penetration
810m/s
Muzzle Velocity
76.2m
Hitscan Range
20
/ 30
Magazine
3.2 ~ 3.5
Vertical Recoil
-1.2 ~ 1.4
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
2.49s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
3.73s
3.02s
(0.71s faster)
Empty
5.21s
4.23s
(0.98s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 810 | 0ms | 106.0 | 410 | 1 | 1 | 2 | 2 |
| 10m | 790 | 17ms | 103.5 | 400 | 1 | 2 | 2 | 2 |
| 25m | 770 | 33ms | 101.0 | 391 | 1 | 2 | 2 | 2 |
| 50m | 733 | 67ms | 96.3 | 374 | 2 | 2 | 2 | 2 |
| 75m | 681 | 117ms | 89.7 | 349 | 2 | 2 | 2 | 2 |
| 100m | 648 | 150ms | 85.5 | 333 | 2 | 2 | 2 | 2 |
| 150m | 573 | 233ms | 76.1 | 298 | 2 | 2 | 2 | 3 |
| 200m | 508 | 317ms | 67.8 | 267 | 2 | 2 | 2 | 3 |
| 250m | 430 | 433ms | 58.0 | 230 | 2 | 2 | 3 | 3 |
| 300m | 365 | 550ms | 49.8 | 199 | 3 | 3 | 3 | 4 |
| 400m | 230 | 900ms | 32.7 | 135 | 4 | 4 | 5 | 6 |
| 500m | 119 | 1500ms | 18.7 | 83 | 6 | 7 | 8 | 9 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
75,546 | 18.9 % |
| #2 |
|
47,714 | 16.1 % |
| #3 |
|
38,337 | 26.6 % |
| #4 |
|
37,411 | 27.2 % |
| #5 |
|
35,048 | 21.9 % |
| #6 |
|
34,388 | 13.1 % |
| #7 |
|
34,287 | 19.5 % |
| #8 |
|
31,144 | 14.7 % |
| #9 |
|
29,766 | 22.2 % |
| #10 |
|
21,597 | 18.6 % |