Weapon Statistics
652
RPM
55
Damage
155
Penetration
350m/s
Muzzle Velocity
32.9m
Hitscan Range
13
/ 20
Magazine
2.6 ~ 2.9
Vertical Recoil
-1.1 ~ 1.5
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
2.67s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
3.05s
2.39s
(0.66s faster)
Empty
3.46s
2.87s
(0.59s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 350 | 0ms | 55.0 | 155 | 2 | 3 | 3 | 4 |
| 10m | 333 | 33ms | 52.4 | 147 | 2 | 3 | 3 | 4 |
| 25m | 309 | 83ms | 48.8 | 136 | 3 | 3 | 4 | 4 |
| 50m | 273 | 167ms | 43.5 | 120 | 3 | 3 | 4 | 5 |
| 75m | 237 | 267ms | 38.0 | 104 | 3 | 4 | 5 | 5 |
| 100m | 202 | 383ms | 32.8 | 88 | 4 | 4 | 5 | 6 |
| 150m | 139 | 683ms | 23.4 | 60 | 5 | 6 | 7 | 8 |
| 200m | 90 | 1133ms | 16.0 | 38 | 7 | 8 | 10 | 10 |
| 250m | 62 | 1817ms | 11.8 | 25 | 9 | 10 | 10 | 10 |
| 300m | 52 | 2700ms | 10.4 | 21 | 10 | 10 | 10 | 10 |
| 400m | 50 | 4683ms | 10.0 | 20 | 10 | 10 | 10 | 10 |
| 500m | 50 | 6683ms | 10.0 | 20 | 10 | 10 | 10 | 10 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
2,005 | 24.5 % |
| #2 |
|
1,745 | 25.6 % |
| #3 |
|
1,476 | 21.9 % |
| #4 |
|
1,383 | 24.2 % |
| #5 |
|
1,340 | 22.3 % |
| #6 |
|
1,287 | 31.2 % |
| #7 |
|
1,218 | 36.5 % |
| #8 |
|
1,099 | 30.9 % |
| #9 |
|
1,063 | 30.6 % |
| #10 |
|
970 | 31.4 % |