Weapon Statistics
625
RPM
69
Damage
344
Penetration
670m/s
Muzzle Velocity
63.1m
Hitscan Range
20
/ 35
/ 50
Magazine
2.5 ~ 2.9
Vertical Recoil
-0.4 ~ 0.6
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
2.78s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
3.57s
2.84s
(0.73s faster)
Empty
5.11s
3.93s
(1.18s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 670 | 0ms | 68.7 | 344 | 2 | 2 | 2 | 3 |
| 10m | 654 | 17ms | 67.2 | 336 | 2 | 2 | 2 | 3 |
| 25m | 622 | 50ms | 64.2 | 321 | 2 | 2 | 2 | 3 |
| 50m | 593 | 83ms | 61.4 | 307 | 2 | 2 | 3 | 3 |
| 75m | 551 | 133ms | 57.5 | 287 | 2 | 2 | 3 | 3 |
| 100m | 512 | 183ms | 53.8 | 269 | 2 | 3 | 3 | 3 |
| 150m | 444 | 283ms | 47.3 | 237 | 3 | 3 | 3 | 4 |
| 200m | 377 | 400ms | 41.0 | 205 | 3 | 3 | 4 | 5 |
| 250m | 307 | 550ms | 34.4 | 172 | 3 | 4 | 5 | 5 |
| 300m | 242 | 733ms | 28.2 | 141 | 4 | 5 | 6 | 6 |
| 400m | 125 | 1317ms | 17.1 | 86 | 6 | 7 | 9 | 9 |
| 500m | 61 | 2500ms | 11.1 | 55 | 10 | 10 | 10 | 10 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
160,601 | 16.3 % |
| #2 |
|
46,800 | 19.2 % |
| #3 |
|
29,708 | 21.9 % |
| #4 |
|
28,814 | 20.6 % |
| #5 |
|
25,829 | 19.0 % |
| #6 |
|
24,044 | 24.3 % |
| #7 |
|
21,129 | 18.7 % |
| #8 |
|
20,651 | 20.8 % |
| #9 |
|
18,864 | 18.4 % |
| #10 |
|
18,845 | 21.2 % |