Weapon Statistics
723
RPM
53
Damage
261
Penetration
735m/s
Muzzle Velocity
69.2m
Hitscan Range
30
/ 35
/ 50
Magazine
1.7 ~ 2.2
Vertical Recoil
-0.5 ~ 0.7
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
2.41s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
3.58s
2.84s
(0.74s faster)
Empty
5.16s
3.93s
(1.23s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 735 | 0ms | 53.3 | 261 | 2 | 3 | 3 | 3 |
| 10m | 717 | 17ms | 52.1 | 255 | 2 | 3 | 3 | 4 |
| 25m | 682 | 50ms | 49.9 | 243 | 3 | 3 | 3 | 4 |
| 50m | 650 | 83ms | 47.9 | 232 | 3 | 3 | 3 | 4 |
| 75m | 618 | 117ms | 45.9 | 221 | 3 | 3 | 3 | 4 |
| 100m | 575 | 167ms | 43.1 | 207 | 3 | 3 | 4 | 4 |
| 150m | 509 | 250ms | 39.0 | 185 | 3 | 3 | 4 | 5 |
| 200m | 431 | 367ms | 34.1 | 158 | 3 | 4 | 5 | 5 |
| 250m | 366 | 483ms | 30.0 | 136 | 4 | 4 | 5 | 6 |
| 300m | 299 | 633ms | 25.7 | 114 | 4 | 5 | 6 | 7 |
| 400m | 171 | 1083ms | 17.6 | 71 | 6 | 7 | 8 | 9 |
| 500m | 80 | 1950ms | 11.9 | 40 | 9 | 10 | 10 | 10 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
13,000 | 21.8 % |
| #2 |
|
10,925 | 15.4 % |
| #3 |
|
9,390 | 15.8 % |
| #4 |
|
9,031 | 17.5 % |
| #5 |
|
7,482 | 21.2 % |
| #6 |
|
7,345 | 21.9 % |
| #7 |
|
6,998 | 20.2 % |
| #8 |
|
6,897 | 16.1 % |
| #9 |
|
6,444 | 22.3 % |
| #10 |
|
6,291 | 18.0 % |