PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
13.9
61.72 %

K/D Ratio
.17
99.99 %

Total Kills
1
100.00 %

Kills/Min
.12
99.99 %

Win Rate
100 %
0.00 %

Matches Won
1
100.00 %

Deaths
6
100.00 %

Assists
0
100.00 %

Accuracy
2.9 %
99.98 %

Headshot %
100.0 %
0.00 %

Objectives
1
99.99 %

Distance
2km
13.9 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Advisor
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
SVD | 1 | 0.438 | 2 | 1 | 50.0 % | 1 | 100.0 % | ||
|
AKM | 0 | 0 | 32 | 0 | 0.0 % | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Kukri | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M82A1 CQ | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Town
0 K/D
0/1 Rounds
Checkpoint
Sinjar
33.5 K/D
1/1 Rounds
Checkpoint
Citadel
0 K/D
0/1 Rounds
Checkpoint
Trainyard
18.67 K/D
0/1 Rounds
Checkpoint
Lastlight
43.5 K/D
1/1 Rounds
Checkpoint
Mountain
33.5 K/D
1/1 Rounds
Checkpoint
Citadel
135 K/D
1/1 Rounds
Checkpoint
Lastlight
18.8 K/D
1/3 Rounds
Checkpoint
Forest
0 K/D
0/1 Rounds
Checkpoint
Trainyard
50 K/D
1/1 Rounds
Rifleman
Advisor