PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
49.39
2.77 %

K/D Ratio
.44
98.36 %

Total Kills
4
100.00 %

Kills/Min
.42
84.37 %

Win Rate
29 %
86.40 %

Matches Won
2
100.00 %

Deaths
9
100.00 %

Assists
0
100.00 %

Accuracy
15.8 %
41.61 %

Headshot %
50.0 %
0.00 %

Objectives
3
99.98 %

Distance
3km
12.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
|
Sharpshooter
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 3 | 0.621 | 13 | 4 | 30.8 % | 2 | 66.7 % | ||
|
FAL | 1 | 0.353 | 19 | 1 | 5.3 % | 0 | 0.0 % | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Mosin-Nagant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Browning HP | 0 | 0 | 6 | 1 | 16.7 % | 0 | 0 |
Recent Matches
Checkpoint
Town
61 K/D
0/1 Rounds
Checkpoint
Gap
43 K/D
1/1 Rounds
Checkpoint
Trainyard
13.5 K/D
0/1 Rounds
Checkpoint
Buhriz
17 K/D
1/1 Rounds
Checkpoint
Lastlight
33.5 K/D
1/2 Rounds
Checkpoint
Citadel
6.25 K/D
0/2 Rounds
Checkpoint
Buhriz
19 K/D
1/1 Rounds
Checkpoint
Town
11.5 K/D
1/1 Rounds
Checkpoint
Citadel
17.5 K/D
1/1 Rounds
Checkpoint
Precinct
1 K/D
1/1 Rounds
Assaulter
Sharpshooter