Score/Min
24.19
90.16 %

K/D Ratio
4.95
79.27 %

Total Kills
109
100.00 %

Kills/Min
1.21
71.07 %

Win Rate
8 %
99.04 %

Matches Won
1
100.00 %

Deaths
22
100.00 %

Assists
25
100.00 %

Accuracy
20.6 %
74.51 %

Headshot %
22.0 %
0.31 %

Objectives
5
99.85 %

Distance
6km
4.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Survivor
|
|
Advisor
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A2 | 44 | 3.451 | 312 | 110 | 35.3 % | 12 | 27.3 % | ||
|
MK18 | 33 | 2.441 | 404 | 85 | 21.0 % | 4 | 12.1 % | ||
|
PF940 | 12 | 1.369 | 164 | 30 | 18.3 % | 4 | 33.3 % | ||
|
Alpha AK | 5 | 3.297 | 52 | 11 | 21.2 % | 1 | 20.0 % | ||
|
MP7 | 5 | 1.19 | 96 | 12 | 12.5 % | 1 | 20.0 % | ||
|
M110 SASS | 2 | 4.615 | 2 | 3 | 150.0 % | 0 | 0.0 % | ||
|
M45 | 1 | 1.277 | 1 | 1 | 100.0 % | 1 | 100.0 % | ||
|
AKS-74U | 1 | 1.091 | 33 | 4 | 12.1 % | 0 | 0.0 % | ||
|
FAMAS F1 | 1 | 1.429 | 22 | 3 | 13.6 % | 0 | 0.0 % | ||
|
M240B | 1 | 1.2 | 23 | 1 | 4.3 % | 0 | 0.0 % | ||
|
AUG A3 | 1 | 3.158 | 19 | 2 | 10.5 % | 0 | 0.0 % | ||
|
Makarov | 1 | 4.615 | 8 | 3 | 37.5 % | 1 | 100.0 % | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AKM | 0 | 0 | 15 | 0 | 0.0 % | 0 | 0 | ||
|
Sterling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M16A4 | 0 | 0 | 102 | 3 | 2.9 % | 0 | 0 | ||
|
M203 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Uzi | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
MP5A5 | 0 | 0 | 41 | 0 | 0.0 % | 0 | 0 | ||
|
SVD | 0 | 0 | 6 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Most Kills
37
Sinjar
Best K/D
7.4
Sinjar
Highest Score
425
Sinjar
Most Headshots
6
Sinjar
Best Accuracy
15.9 %
Sinjar
Most Objectives
0
Sinjar
Recent Matches
Frontline
Canyon
0 K/D
0/1 Rounds
Frontline
Buhriz
0.07 K/D
0/2 Rounds
Frontline
Trainyard
0.45 K/D
0/2 Rounds
Frontline
Canyon
0.29 K/D
2/2 Rounds
Push
Compound
0.25 K/D
0/1 Rounds
Frontline
Town
0.8 K/D
1/2 Rounds
Checkpoint
Sinjar
7.4 K/D
0/1 Rounds
Push
Farmhouse
0 K/D
0/1 Rounds
Checkpoint
Gap
0 K/D
1/1 Rounds
Push
Tell
1.5 K/D
1/1 Rounds
Rifleman
Survivor
Advisor
Breacher